A weekly talk show taking a pragmatic look at the art and business of Software Development and related technologies.
Chris tries out Spatial Computing using a $3,200 trick, and Mike has a Rails treat you won't want to miss.
If you're going to come at the king, you better not miss; now it's Apple's turn to make everyone feel pain.
We knew they'd be petulant, but even our expectations were higher than this. We dig into how Apple dunked on devs after last week's show, yet another Microsoft hack, and more.
They are building AI into toilets now; CES was a clown show. But we put our business hats on and find the bright side.
A prominent developer has brought the anti-trust heat against Apple to the public, kicking off a chain reaction that could have gone very wrong for Apple. Plus, why the Apple Vision Pro is destined for the Friend Zone.
Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn't going to cut it.
We reflect on how our work has changed over the last year and get some sage advice from buff Uncle Jeff.
The clever way one developer hacked an online game, why we're not buying the latest round of cyber war fear, and we finally have our Babylon 5 vs Star Trek debate.
The fantastic opportunity Google is letting slip through its hands, and why Apple might win the consumer LLM race.
After years of resistance, Mike finally surrenders to Xcode. And the secret Apple envy leaked to the public this week.
The messy details and tidy excuses we noticed in all this OpenAI upset, and some fundamental problems that have been plaguing desktop Linux for years.
OpenAI's weekend coup, plus our thoughts on Microsoft's gambit and their looming risk.