A weekly talk show taking a pragmatic look at the art and business of Software Development and related technologies.
Mike's back with thoughts on his recent adventures with the Windows Subsystem for Linux and what it might mean for the future of Linux development.
Mike’s away so Chris joins Wes to discuss running your workstation from RAM, the disappointing realities of self driving cars, and handling the ups and downs of critical feedback.
Mike explores the state of Xamarin.Android development on Linux, and we talk frameworks versus libraries and what Rails got right.
We debate Rust's role as a replacement for C, and share our take on the future of gaming with Google's Stadia.
We join the fight between Apple and Spotify, and debate the meaning of 'fair play' in the App Store and the browser wars.
Mike has salvaged a success story from the dumpster fire of the Google+ shutdown, and Wes shares his grief about brittle and repetitive unit tests.
Mike breaks down what it takes to build a proper iOS build server, and leaves the familiar shallows of Debian for the open waters of openSUSE.
The three of us debate when to go full serverless, and if ditching servers is worth the cost.
The guys discuss the real last bastion of scratch your own itch, and debate the merits of recent C# functional programing fads that are transforming the language.
The gangs all together and cover your poignant feedback right out of the gate. Then we jump into the psychological trap of freelancing, and imagine a world where app stores are a true level playing field.
Mike breaks down the drama around nullable reference types in C# 8.0, and we debate what it means for the future of the language.
Apple wades into controversy after filing some Swift-related patents and we explore WebAssembly and its implications for the open web.