A weekly talk show taking a pragmatic look at the art and business of Software Development and related technologies.
Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS.
We react to Apple's big news at WWDC, check in with Mike's explorations of Elixir, and talk some TypeScript.
Wes is back and Mike's got a few surprises in store, including a new view on Electron, a hot take on titles, and a programming challenge for the both of them.
A strong argument against Python’s batteries included model exposes some bigger problems the community is struggling with.
Microsoft catches Mike’s eye with WSL 2, Google gets everyone's attention with their new push for Kotlin, and we get a full eGPU report.
.NET 5 has been announced and brings a new unified future to the platform. We dig in to Microsoft's plans and speculate about what they mean for F#.
Mike and Wes dive into Bosque, Microsoft’s new research language, and debate if it represents the future of programming languages, or if we should all just be using F#.
We celebrate the life of Erlang author Dr Joe Armstrong by remembering his many contributions to computer science and unique approach to lifelong learning.
Mike's back with thoughts on his recent adventures with the Windows Subsystem for Linux and what it might mean for the future of Linux development.
Mike’s away so Chris joins Wes to discuss running your workstation from RAM, the disappointing realities of self driving cars, and handling the ups and downs of critical feedback.
Mike explores the state of Xamarin.Android development on Linux, and we talk frameworks versus libraries and what Rails got right.
We debate Rust's role as a replacement for C, and share our take on the future of gaming with Google's Stadia.